The Legend of Zelda: Ocarina of Time is the fifth installment in the Legend of Zelda series and is the first game in the series to transition to 3D graphics. The game started development on the Nintendo 64 addon peripheral the 64DD but would later move to Nintendo 64 utilizing a 256-megabit (32 megabyte) cartridge. The move from the 64DD to the Nintendo 64 was due to the limitation of the read speed of the disk-based media. The Nintendo 64’s cartridge-based media had much faster read speeds and was able to keep up with the continuous reading of 500 motion captured character animations throughout gameplay. This was the largest capacity cartridge Nintendo produced at the time until Capcom released Resident Evil 2 the following year on a 512-megabit (64 megabyte) cartridge.
Zelda II: The Adventure of Link is an Action-Adventure video game developed and published by Nintendo for the Family Computer Disk System and Nintendo Entertainment System video game consoles. This is the second installment in the Legend of Zelda series and became one of the Nintendo Entertainment System’s best sellers, selling over 4.38 million copies.