Super Mario 64 is the first game in the Super Mario series to feature three-dimensional gameplay and launched along side the Nintendo 64 as the showcase game for the system. The move to three-dimensional gameplay allowed the developers to introduce many new features to the game include a new move set for Mario. The game introduces the triple-jump, long jump, diving and summersaults all of which have been incorporated as part of the standard move set in the series moving forward.
Super Mario World 2: Yoshi’s Island is a prequel to Super Mario World, the fifth installment in the Super Mario series and chronologically the first in the Super Mario series. The game stars Yoshi and the Yoshi clan who travel across Yoshi’s Island while carrying Baby Mario to rescue Baby Luigi from Baby Bowser and his minions.
Super Mario World is the fourth installment in the Super Mario series and is the successor to Super Mario Bros. 3. Super Mario World launched along side the Super Nintendo and was the showcase game to display the difference between the Nintendo Entertainment System and the new Super Nintendo as well as to compete with the Sega Mega Drive/Genesis.
Mario Bros. is a spin off game based on Donkey Kong’s protagonist Mario, originally known as jump man. It is the first in the Mario series and is the predecessor to Super Mario Bros. It is a platform game designed by Shigeru Miyamoto and Gunpei Yokoi as part of Nintendo R&D1 and published by Nintendo in 1983.
After three years of industry experience Nintendo began producing its own hardware in 1977 with the Color TV Game home console. Four versions of these consoles were produced each providing variations of a single game. Nintendo also ventured into the video arcade industry after having some previous experience with a few mechanical gun arcade style games. Nintendo had some small success in Japan and was determined to expand into the North American market and decided to open Nintendo of America.
Nintendo Research & Development 4 commonly abbreviated as Nintendo R&D4 was a development group that was formed for Shigeru Miyamoto in 1983 after he proved he can consistently produce outstanding games. During the 1970s, when Nintendo was still predominantly a toy company, they decided to expand into interactive entertainment and the video game industry.
Super Mario Bros. 3 is the third installment in the Super Mario series and is the successor to Super Mario Bros. 2. Super Mario Bros. 3 was the last game in the Super Mario series to be released on the Nintendo Entertainment System. Led by Shigeru Miyamoto and Takashi Tezuka the development team of Nintendo R&D4 introduced many new elements that became Mario series staples, such as Bowser’s children (the Koopalings), a world map to transition between levels and new abilities such as flight.