Super Star Wars is an action-adventure game developed by Sculptured Software & LucasArts for the Super Nintendo. First published by JVC Musical Industries in 1992 then rereleased by Nintendo of America in 1996 as part of their “Players Choice” series.
Star Wars: Shadows of the Empire is an action game developed and published by LucasArts for the Nintendo 64. Based on the popular Star Wars franchise the game’s story takes place between The Empire Strikes Back and Return of the Jedi movies. Following Prince Xizor’s quest to replace Darth Vader as the leader of the Sith, players take control of mercenary Dash Rendar in an effort to help Luke Skywalker rescue Princess Leia from Prince Xizor.
The Adventurer was a video game magazine that was published bi-yearly by LucasArts from Fall 1990 until Winter 1996. Due to the increasing popularity of adventure games LucasArts decided to publish their own gaming magazine to provide gamers a publication where they could read about upcoming LucasArts games and interviews with the development team.
Tim Schafer is a video game designer, programmer and writer who spent a decade working at LucasArts before founding his own game studio, Double Fine Productions. Schafer applied for a job at Lucasfilm Games while attending computer science at UC Berkeley. The job opening was for a programmer that could also write game dialog.
Tim Schafer is a video game designer, programmer and writer who spent a decade working at LucasArts before founding his own game studio, Double Fine Productions. Schafer began his career at LucasArts in 1989, his first assignment was to implement the port of Maniac Mansion to the Nintendo Entertainment System and get familiar with LucasArts’ game engine SCUMM.
The Secret of Monkey Island is a graphic adventure video game developed and published by Lucasfilm Games. The game follows a young man named Guybrush Threepwood who travels to Mêlée Island to become a pirate. With his desire to become a pirate he seeks out the island’s pirate leader who tells him he must complete three trials to become a pirate.
Factor 5 was an independent software and video game developer co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany. While the five founders were still in University, Factor 5 started out in game development as a part-time activity under partnership with Rainbow Arts for the Amiga computer.