Legend of Zelda

The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Breath of the Wild is the Nineteenth installment in the Legend of Zelda series and is the successor to The Legend of Zelda: Tri Force Heroes. The development team decided to stray from the linear formula in which the Zelda series was known for and to bring the series back to its roots. Similar to the original Legend of Zelda released on the Nintendo Entertainment system in 1986, Breath of the Wild implements an open world design providing players very little instructions and allowing them to choose their own path forward making for a unique gameplay experience.

The Legend of Zelda: A Link to the Past

The Legend of Zelda: A Link to the Past is the third installment in The Legend of Zelda series and is the successor to Zelda II: The Adventure of Link. The development of a new Zelda game began in 1988 with a few resources by experimenting with ideas and determining what would and would not work. The game was originally planned for the Nintendo Entertainment System, but the project would later be moved to Nintendo’s next generation console, the Super Famicom / Super Nintendo.

Eiji Aonuma

Eiji Aonuma

Eiji Aonuma is a Japanese video game designer and producer at Nintendo. Aonuma primarily focuses on The Legend of Zelda series with his involvement in the series stretching back to 1998 with the release of Ocarina of Time.

Yoichi Yamada

Yoichi Yamada

Yoichi Yamada is a video game planner at Nintendo who focuses primarily on The Legend of Zelda series. Yamada has been involved with the creation of the majority of The Legend of Zelda series games but has also been involved with other titles such as Star Fox, Wave Race 64 and Luigi’s Mansion. Since the GameCube era, Yamada has been one of the main planners and supervisors of the Zelda series, having worked on nearly every title of the series.