Rygar is an action-adventure based video game developed and published by Tecmo for the Nintendo Entertainment System. The game is an adaptation of the Rygar arcade game that was released by Tecmo a year earlier in 1986. While the original arcade version of the game was ported to many home computers and consoles, the Famicom / Nintendo Entertainment System version of the game was heavily altered resulting in a unique experience.
Nintendo Research & Development 2 commonly abbreviated as Nintendo R&D2 was a development group that was formed when Nintendo’s oldest video game development team Nintendo Research & Development split into several groups to expand their service offerings. This allowed each team to concentrate on creating and developing particular products and services.
DuckTales 2 is a platform video game published by Capcom for the Nintendo Entertainment System and later ported to the Game Boy. Released in 1993 as a direct sequel to Capcom’s 1989 DuckTales for the Nintendo Entertainment System, the game is much rarer due to it’s late release in the Nintendo Entertainment System’s lifecycle.
Ape Inc. was a Japanese video game developer that was founded in March 1989 as an affiliate of Nintendo and is best known for the creation of the EarthBound series. The studio was created for the sole purpose of developing the Famicom role playing game Mother. The concept of the development studio began when then president of Nintendo, Hiroshi Yamauchi saw a television interview of Japanese copywriter Shigesato Itoi defending the video game industry.
Sweet Home is a survival horror RPG video game developed and published by Capcom for the Famicom. Released exclusively in Japan on December 15, 1989 the game is based on a horror film of the same name. Directed by Tokuro Fujiwara who toured the film’s set to gather inspiration for the game and to collaborate with the film’s director on the game’s adaptation of the film.
Kid Icarus is an action platforming video game for the Nintendo Entertainment System and Famicom Disk System developed by Nintendo R&D1 and TOSE, who assisted with additional programming. First released in Japan in December 1986 as Light Mythology: Palutena’s Mirror, the game was developed for the Family Computer Disk System opposed to the Family Computer due to the disk base media allowing for three times the storage capacity and the ability to store player’s progress.