Super Mario Bros. 3
Super Mario Bros. 3 is the third installment in the Super Mario series and is the successor to Super Mario Bros. 2. Super Mario Bros. 3 was the last game in the Super Mario series to be released on the Nintendo Entertainment System. Led by Shigeru Miyamoto and Takashi Tezuka the development team of Nintendo R&D4 introduced many new elements that became Mario series staples, such as Bowser’s children (the Koopalings), a world map to transition between levels and new abilities such as flight.
During 1988, a shortage of ROM chips, along with Nintendo of America’s preparation of a version of Super Mario Bros. 2 for Western gamers, prevented Nintendo from performing various North American game releases according to their original schedules. The delayed products including Super Mario Bros. 3 presented Nintendo with an opportunity to promote the game in a feature film. Before its North American release, gameplay footage from Super Mario Bros. 3 appeared in the Universal Studios film The Wizard, which helped to fuel anticipation amongst fans.
The game was an instant commercial success, ultimately becoming one of the best-selling video games of all time. Super Mario Bros. 3 is acclaimed by critics as one of the greatest video games of all time. It is the third-best-selling Nintendo Entertainment System game, with more than 17 million copies sold worldwide. It also inspired a short-lived animated television series called The Adventures of Super Mario Bros. 3.
|Predecessor||Super Mario Bros. 2|
|Successor||Super Mario World|
|Platform(s)||Nintendo Entertainment System|
|Release||JP: October 23, 1988|
NA: February 12, 1990
EU: August 29, 1991
|Development Time||2 Years|
Super Nintendo (Mario All-Stars Compilation) -1993
Game Boy Advance -2003
Nintendo 3DS -2013
Wii U -2014
Nintendo Switch (Online Service) -2018
The Story of Super Mario Bros. 3
The Gaming Historian
The Gaming Historian is a documentary series all about the history of video games. The show is researched, written, edited, and created by Norman Caruso.
|Hiroshi Yamauchi||Executive Producer|
|Hideki Konno||Assistant Director
|Toshihiko Nakago||Main Programmer|
|Katsuya Eguchi||Level Designer|
|Kensuke Tanabe||Level Designer|
|Hiroyuki Kimura||Character Designer|