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Super Mario Bros. 2

Super Mario Bros 2 BoxSuper Mario Bros. 2 is the second release in the Super Mario series in North America and is the successor to Super Mario Bros. Initially Nintendo developed Super Mario Bros. 2 in the same style as Super Mario Bros. but with more advanced and harder stages and released it in Japan. However, because of the game’s extreme difficulty and its close similarity to the original game, Nintendo did not believe it would be perceived well to the North American audience. Nintendo decided not to release the Japanese version of Super Mario Bros. 2 in North America but instead remake another one of their titles known as “Yume Kōjō: Doki Doki Panic” in Japan.

The characters in Yume Kōjō: Doki Doki Panic where replaced with Super Mario Bros. characters Mario, Luigi, Toad and Princess. The Japanese sequel that was released in 1986 and was later rebranded as Super Mario Bros.: The Lost Levels when brought over to North America as part of the Super Mario All-Stars compilation released on the Super Nintendo. Japan ended up getting the North American version of Super Mario Bros. 2 in 1992 entitled Super Mario USA.

Because it was not originally a Mario title, this game differs greatly from the original Super Mario Bros. However, despite its status as the black sheep of the series, many elements from Super Mario Bros. 2 have become part of the Mario series canon and the repertoire of recurring elements. The game also sold well in its own right and was critically acclaimed at the time.

Super Mario Bros 2 Logo
Developer(s)Nintendo R&D4
SeriesSuper Mario
PredecessorSuper Mario Bros.
SuccessorSuper Mario Bros. 3
Platform(s)Nintendo Entertainment System
Media TypeCartridge
ReleaseJP: September 14, 1992
NA: October 9, 1988
EU: April 28, 1989
RatingCERO: A
PEGI: 3+
Rereleased Platform(s)Ports
Super Nintendo (Mario All-Stars Compilation) – 1993
Game Boy Advance – 2001

Virtual Console
Wii – 2007
Nintendo 3DS – 2013
Wii U – 2013
Nintendo Switch (Online Service) – 2019

Game Screenshots:

Gaming Historian - Story of Super Mario Bros. 2


The Gaming Historian

The Gaming Historian is a documentary series all about the history of video games.  The show is researched, written, edited, and created by Norman Caruso.

Hiroshi YamauchiHiroshi YamauchiExecutive Producer
Shigeru MiyamotoShigeru MiyamotoProducer
Hideki KonnoHideki KonnoDirector
Level Designer
Kensuke TanabeKensuke TanabeAssistant Director
Level Designer
Toshihiko NakagoToshihiko NakagoProgrammer
Profile PlaceholderYasunori TaketaniProgrammer
Toshio IwawakiToshio IwawakiProgrammer
Shigehiro KasamatsuShigehiro KasamatsuProgrammer
Kazuaki MoritaKazuaki MoritaProgrammer
Profile PlaceholderTatsunori TakaturaProgrammer
Yoichi YamadaYoichi YamadaLevel Designer
Tadashi SugiyamaTadashi SugiyamaCharacter Designer
Takashi TezukaTakashi TezukaMotion Designer
Yoichi KotabeYōichi KotabeMotion Designer
Kazunobu ShimizuKazunobu ShimizuTitle Designer
Koji KondoKōji KondōComposer

Nintendo Entertainment System (North American Release)

Famicom (Japanese Release)

Media & Promotional Material