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Resident Evil - Code: Veronica

Resident Evil Code Veronica BoxResident Evil – Code: Veronica is a survival horror video game developed by Capcom Production Studio 4 and published by Capcom for the Sega Dreamcast in 2000. The game is the fourth installment in the Resident Evil series and the first to debut on a separate platform from the Sony PlayStation as well as the first to be released on a newer generation console than the PlayStation.

The development of Code: Veronica can be traced back to an unsuccessful attempt to port Resident Evil 2 to the Sega Saturn. The Capcom development team came to the realization that they would be unable to port Resident Evil 2 to the Sega Saturn without significantly downgrading the game due to hardware limitations. The decision was made to scrap the port and to start fresh on an original game for Sega’s upcoming next generation console the Dreamcast.

Due to the success of the Resident Evil franchise, Capcom had multiple development teams working on numerous Resident Evil titles. The vision of each title changed and shifted during the development of each game. A true successor to Resident Evil 2 was not clearly planned out but more or less just came to be. There were intentions for Code: Veronica to be the true sequel to Resident Evil 2, with the story more closely tied to Resident Evil 2 then what would become Resident Evil 3: Nemesis.

The plot of Code: Veronica takes place three months after the events of Resident Evil 2 and follows Claire Redfield and her brother Chris Redfield in their efforts to survive a viral outbreak at both a remote prison island in the Southern Ocean and a research facility in Antarctica.

The game retains the traditional survival horror control scheme and gameplay that was popularized by the franchise while implementing new feature made capable by the new Dreamcast hardware. Unlike the pre-rendered fixed backgrounds of previous games, the game utilizes real-time 3D environments and dynamic camera movement.

Released in February 2000 the game became one of the Dreamcast most popular games and was very successful in relation to Sega’s market share. However due to weak sales of the struggling Dreamcast hardware, sales for Code: Veronica were weak compared to other Resident Evil installments on the PlayStation. The title received critical acclaim and is one of the best-selling games on the Dreamcast platform. Due to the short lifespan of the Dreamcast, Capcom developed an updated version of the game for the PlayStation 2 and GameCube entitled Code: Veronica X. The revised version includes new cutscenes providing additional details into the storyline.

Resident Evil Code Veronica Logo
Developer(s)Capcom Production Studio 4
Publisher(s)Capcom (JP/NA)
Eidos Interactive (EU)
SeriesResident Evil
PredecessorResident Evil 3: Nemesis
SuccessorResident Evil Zero
Platform(s)Dreamcast
Media TypeOptical Disc
ReleaseJP: February 3, 2000
NA: February 29, 2000
EU: May 26, 2000
Genre(s)Survival Horror
Mode(s)Single-player
Development Time2 Years
BudgetTBD
Sales1.14 Million (Dreamcast)
1.4 Million (PlayStation 2)
RatingESRB: M
CERO: D
PEGI: 16
Rereleased Platform(s)Ports
PlayStation 2 -2001
GameCube -2003

Digital Release
PlayStation 3 -2011
Xbox 360 -2011
PlayStation 3 -2017

Game Screenshots:

An In-Depth Look at Code Veronica With The Sphere Hunter

 

The Sphere Hunter

The Sphere Hunter is a YouTube Channel that is hosted by Suzi and focuses on Survival Horror, RPGs and Hack n Slash Games.

ProfileNameRole
Yoshiki OkamotoYoshiki OkamotoSupervisor
Noritaka FunamizuNoritaka FunamizuGeneral Producer
Shinji MikamiShinji MikamiProducer
Katsuhiro HasegawaKatsuhiro HasegawaSega Producer
Hiroki KatoHiroki KatoDirector
Profile PlaceholderYoshitaka MakiSub Director
Profile PlaceholderRyutaro IchikuraAssistant Director
Satoshi NakaiSatoshi NakaiEnemy Designer
Profile PlaceholderDaisuke TeraokaStage Designer
Profile PlaceholderEiichi KitanoStage Designer
Profile PlaceholderKaori NishioStage Designer
Profile PlaceholderMasatoshi YamadaStage Designer
Kazunori KadoiKazunori KadoiStage Designer
Profile PlaceholderRyo FujiiEnemy Designer
Toshio YamamotoToshio YamamotoGraphic Support
Kiyohiro SadaKiyohiro SadaSound Effects
Minako AdachiMinako AdachiSound Effects
Susan HartSusan HartRecording Producer
Profile PlaceholderAtsuko HayakawaEvent Designer
Profile PlaceholderYoshihide AndōSystem Designer
Sound Designer
Profile PlaceholderYasushi FunakoshiScenario Message
Profile PlaceholderMasaki HoriuchiScenario Message
Noboru SugimuraNoboru SugimuraScenario & Planning Support
Hirohisa SodaHirohisa SodaScenario & Planning Support
Junichi MiyashitaJunichi MiyashitaScenario & Planning Support
Profile PlaceholderAkira AsakaScenario & Planning Support
Profile PlaceholderHideyuki IshizekiScenario & Planning Support
Yasuyuki SuzukiYasuyuki SuzukiScenario & Planning Support
Profile PlaceholderJunichi ŌtaArt Director
Profile PlaceholderMasamoto KatsuyamaBackground Artist
Profile PlaceholderHiroshi SekiBackground Artist
Profile PlaceholderKiyotaka TokoedaBackground Artist
Profile PlaceholderTetsuya TochigiBackground Artist
Profile PlaceholderYōsuke HirataBackground Artist
Profile PlaceholderTakeshi WatanukiBackground Artist
Ryo SaidaBackground Artist
Naomi SatoBackground Artist
Tomohiro YamakawaBackground Artist
Yoshie IshimaruBackground Artist
Rika YajimaBackground Artist
Kentaro HikitaBackground Artist
Atsushi WatanabeBackground Artist
Naoya TanakaBackground Artist
Atsushi OgawaBackground Artist
Nobuyuki OshimaBackground Artist
Yasuhiro MatsumotoBackground Artist
Hirotaka KawakamiBackground Artist
Akihiro KanekoBackground Artist
Tomoko KoikedaBackground Artist
Yoshimi SoshiBackground Artist
Akiko UemuraBackground Artist
Kazunori TazakiCharacter Artist
Yasuyo KondōCharacter Artist
Yuichi AkimotoCharacter Artist
Yoshihide ItagakiCharacter Artist
Yasuhiro ShimadaCharacter Artist
Daisuke TakahashiCharacter Artist
Yoshiki IsozakiCharacter Artist
Kimitaka YamagamiCharacter Artist
Kashow OdaFacial Modeller
Tatsushige OdaFacial Modeller
Junji HayashiMotion Designer
Mitsuharu KawaguchiMotion Designer
Naoki TaguchiMotion Designer
Yoshiakira NakanoMotion Designer
Masaomi HondaMotion Designer
Hideaki SakadoMotion Designer
Yoshifumi HattoriMotion Designer
Nobuaki YamazakiMotion Designer
Yoshiki ItoEvent Motion
Yuki IzumiEvent Motion
Tatsuro MatsunagaEvent Motion
Ryo MiyataEvent Motion
Hidé GondohEvent Camera Work
Shinichi Kawaguchi2D Design Chief
Takashi NoguchiEffect Designer
Shigeru KomatsuzakiEffect Designer
Hiroyuki IwasaGraphic Support
Tadafumi KatoGraphic Support
Hiroshi KogaGraphic Support
Tomomi SekiGraphic Support
Ryo MurakawaGraphic Support
Eiji MatsuuraGraphic Support
Ukiko HoshinoFont Edit
Kazuhiro NagataGraphic Designer
Susumu HigashitsujiGraphic Designer
Hiromitsu NarumiGraphic Designer
Yukihiko TaniProgram Chief
Masahiko MoriyaSystem Support Programmer
Kouichi MatsudaSub Screen Programmer
Yasuyuki WadaScenario Programmer
Tomoaki FujitsukaEnemy Programmer
Yasunori GotohEnemy Programmer
Osamu TakasugiEnemy Programmer
Shunsuke KawadaEnemy Programmer
Manabu TakahashiSound Programmer
Masaki NakazatoEffect Programmer
Tomoo KondoEffect Programmer
Masaru KoizumiFace Motion System Planner
Etsuo SasagawaFace Motion System Planner
Shigefumi NakaharaFace Motion System Programmer
Mamoru HakamadaFace Motion System Programmer
Takashi ItoiFace Motion System Programmer
Yasuyuki KurushimaScript Editor
Koji IshikuraScript Editor
Ohei NakataScript Editor
Yusuke MatsumotoScript Editor
Osamu OhkuboScript Editor
Ryota TanakaScript Editor
Syunji WatanabeScript Editor
Takeshi MiuraChief Music Composer
Hijiri AnzeMusic Composer
Sanae KasaharaMusic Composer
Takuya YokotaSound Effects
Kōhei MatsuokaSound Effects
Makoto AokiSound Effects
Shunta UematsuSound Effects
Kiyoshi SuzukiSound Effects
Kouki FukudaSound Effects
Shimako SatoEvent & Movie Director
Masaaki TairaCG Producer
Masashi SakamotoCG Producer
Kazuya SasaharaCG Producer
Kazuhisa NishimuraCG Producer
Yuki NakamuraProduction Manager
Tetsue KawanoTechnical Adviser
Makoto SekiCG Codirector
Toshiyuki AoyamaCG Codirector
Tomoyuki NezuTechnical Support
Shinya KonoVisual Effects
Nobuyoshi WakashimaComputer Graphics Designer
Toru TakahashiComputer Graphics Designer
Itsune SugiyamaComputer Graphics Designer
Fumika TakahashiComputer Graphics Designer
Takuya YamasakiComputer Graphics Designer
Shinichiro MaedaComputer Graphics Designer
Yukiko HirokawaComputer Graphics Designer
Yasuo KawaseComputer Graphics Designer
Hiroshi TakahashiComputer Graphics Designer
Kazuki AmenomiyaComputer Graphics Designer
Takashi OohiraComputer Graphics Designer
Gakusui IwasakiComputer Graphics Designer
Emi AraiComputer Graphics Designer
Yasuhito KuwayamaComputer Graphics Designer
Shinji TsutsumiComputer Graphics Designer
Tomoyoshi UmezawaComputer Graphics Designer
Yasuhiro SuzukiComputer Graphics Designer
Yasuhito HattoriComputer Graphics Designer
Ayako TasakiComputer Graphics Designer
Yuko OgataComputer Graphics Designer
Michito NishinoComputer Graphics Designer
Kensaku TakaishiComputer Graphics Designer
Yuko OkumuraComputer Graphics Designer
Bak IkedaComputer Graphics Designer
Akio WatariComputer Graphics Designer
Takahiro OnikiComputer Graphics Designer
Shigeaki NunokawaComputer Graphics Designer
Kiyomi AokiComputer Graphics Designer
Masaaki MurakamiComputer Graphics Designer
Masakazu MajimaComputer Graphics Designer
Kenji ShibasakiSound Effects
Hiroaki NakataCG Movie MA
Mitsuo AbeAction Coordinator
Motoko NaginoMotion Actor
Kyosuke FujimaMotion Actor
Hirofumi FukuzawaMotion Actor
Yuki KajikazawaMotion Actor
Reuben LangdonMotion Actor
Mizuho YoshidaMotion Actor
Toshinori SasakiMotion Actor
Eiji KobayashiMotion Actor
Yuji KobayashiMotion Actor
Alyson CourtVoice Actor (Claire)
Bill HoustonVoice Actor (Steve)
Peter OldringVoice Actor (Alfred)
Leila JohnsonVoice Actor (Alexia)
Conrad CoatesVoice Actor (Narrator)
Michael FipowichVoice Actor (Chris)
Richard WaughVoice Actor (Wesker)
Martin RoachVoice Actor (Rodrigo)
Genevieve SteelsVoice Actor (Announcer)
Erik SuzukiVoice Director
Kyle GudmundsonRecording Engineer
Paul ShubatRecording Engineer
Ian RodnessRecording Engineer
Takuya ShiraiwaTranslator
Daisuke SasakiPublicity Planning
Takako AkutagawaPublicity Planning
Yoshihiro SudouPublicity Planning
Keiichi BabaManual Designer
Sho SakaiManual Designer
Mizuho ToyonagaManual Edit
Masako HonmaSpecial Thanks
Hiroshi FukudaSpecial Thanks
Akihiro KanawaSpecial Thanks
Scott PierceSpecial Thanks
Taku IshidaSpecial Thanks
Norihisa OkamotoSpecial Thanks
Katsuji AoyamaNextech Corporation Producer
Masatoshi TotsukaNextech Corporation Producer
Masanao MaedaLicense Management
Minoru KabutaLicense Management
Kenta UenoLicense Management

 

Sega Dreamcast (North American Release)

Sega Dreamcast (Japanese Release)

Media & Promotional Material