Kid Icarus: Uprising
Kid Icarus: Uprising is a third-person shooter video game developed by Project Sora and Sora Ltd for the Nintendo 3DS and published by Nintendo. Released in 2012 the game is the third installment in the Kid Icarus series following the 1991 release of Kid Icarus: Of Myths and Monsters for the Game Boy.
Based off Greek mythology, players take the role of the main protagonist “Pit”, an angel that serves the Goddess of Light, Palutena. When the Goddess of Darkness Medusa returns to destroy humanity, Pit is tasked with stopping her. As the game progresses Pit must face the forces of Hades, Lord of the Underworld, the source behind Medusa’s return.
Development of the game began in 2009 after Satoru Iwata, President of Nintendo asked Masahiro Sakurai to create a launch title for their new handheld console that was in development, the 3DS. Sakurai was the first person outside of Nintendo to be informed of the upcoming console that was still in the early stages of development. This made it challenging to develop a launch title as the team lacked access to the hardware during the early stages of the game’s development. The team also faced other difficulties with the balance between the power of the hardware and the many elements that they had incorporated into the game as well as character control.
Sakurai had full control over the project and was only asked by Iwata to create a launch game for the upcoming console. Sakurai’s original conception for the game was for it to be a third-person shooter, a genre unpopular in Japan at the time yet seemed suitable for the planned 3D effects of the new console’s hardware. The concept began as an original title with no intentions to use the Kid Icarus franchise, however in later discussions with Iwata, Sakurai decided to use an existing Nintendo IP as the game’s basis. This decision was inspired by the feedback Sakurai received from fans of Super Smash Bros. Brawl that many members of its character roster had not been in an original game for years.

Developer(s) | Project Sora Sora Ltd. |
Publisher(s) | Nintendo |
Series | Kid Icarus |
Predecessor | Kid Icarus: Of Myths and Monsters |
Successor | None |
Platform(s) | Nintendo 3DS |
Media Type | Cartridge |
Release | JP: March 22, 2012 NA: March 23, 2012 EU: March 23, 2012 |
Genre(s) | Third-Person Shooter |
Mode(s) | Single-player Multiplayer |
Development Time | 3 Years |
Budget | TBD |
Sales | 1.34 million |
Rating | ESRB: E-10+ CERO: B PEGI: 12 |
Rereleased Platform(s) | None |
After receiving Iwata’s blessing to utilize a Nintendo IP for the game, Sakurai ran through the possible franchises that had the potential to fit the gameplay concept of a third-person shooter that took place in both the air and on land. Sakurai narrowed down the selection to two franchises, Star Fox and Kid Icarus. After further consideration he felt that there were some restrictions with implementing the planned gameplay features using the Star Fox setting. This made Kid Icarus the clear choice and supported the feedback received from Smash Bros. fans where Sakurai could revive a franchise that had been dormant for quite some time.
Sakurai took it upon himself to create the game’s story and wrote the entire script himself as he felt that the plot of existing video games did not have a good balance between gameplay and the storyline. To this end, he became obsessed with striking that balance with Uprising by writing a story that meshed with the flow and style of the game. The characters’ roles and personalities were shaped by their roles in the game and the game structure itself. The gameplay came first, and the story was tailored to it opposed to the other way around.
Uprising retained the first game’s Greek mythic influences but the mythology itself did not have any influence over the game’s storyline. Sakurai wanted to make sure that the game’s Greek influence did not stray in the same direction as the God of War series. Sakurai avoided portraying a simple good versus evil plot for the game’s main story. Instead the characters in the story had clashing views rather than openly malicious intentions. The overlapping conflicts created an escalating level of chaos for players to experience. Rather than relying on stand-alone cutscenes, the majority of story’s dialogue was incorporated into gameplay with events after Chapter 6 kept secret during the run-up to release so players would be taken by surprise by what they experienced.
Upon release the game was praised by critics for its story, graphics, music and gameplay but was frequently criticized for its control scheme. The 3DS lacked dual analog sticks which was perceived by many to be the ideal control scheme for the game. Despite the control scheme criticism, the game was quite successful selling over 1.34 million units worldwide.
Game Screenshots:
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Profile | Name | Role |
---|---|---|
![]() | Satoru Iwata | Executive Producer |
![]() | Shinya Takahashi | Senior Producer |
![]() | Yoshihiro Matsushima | Producer |
![]() | Masahiro Sakurai | Director Writer |
![]() | Satoshi Mitsuhara | Project Management |
![]() | Kazuto Kawahira | Project Management |
![]() | Masashi Seiki | Project Management |
![]() | Kentaro Yokokawa | Project Management |
![]() | Masaki Tawara | Coordinator |
![]() | Kazuyuki Gofuku | Coordinator |
![]() | Antony Del Rio | Voice Actor (Pit / Dark Pit) |
![]() | Ali Hillis | Voice Actor (Palutena) |
![]() | Hynden Walch | Voice Actor (Viridi) |
![]() | Fred Tatasciore | Voice Actor (Magnus, Poseidon) |
![]() | Kari Wahlgren | Voice Actor (Gaol, Phosphora) |
![]() | Daniel Mann | Voice Actor (Hewdraw / Thanatos) |
![]() | Nika Futterman | Voice Actor (Pandora) |
![]() | Troy Baker | Voice Actor (Arlon, Pyrrhon) |
![]() | Alan Oppenheimer | Voice Actor (Chariot Master, Dyntos) |
![]() | Cree Summer | Voice Actor (Medusa) |
![]() | S. Scott Bullock | Voice Actor (Hades) |
![]() | Tomohiro Kamiya | Planning |
![]() | Kotaro Yoshida | Planning |
![]() | Kosuke Takahashi | Planning |
![]() | Daeyoung Jung | Planning |
![]() | Ko Otani | Planning |
![]() | Kazuyuki Miura | Planning |
![]() | Takashi Miyasaka | Planning |
![]() | Miki Yakabe | Planning |
![]() | Atsushi Hashimoto | Planning |
![]() | Nobuo Kono | Planning |
![]() | Suguru Sasaki | Planning |
![]() | Kengo Asai | Planning |
![]() | Masatoshi Uehara | Planning |
![]() | Yoshiyasu Okawara | Planning |
![]() | Shingo Hayakawa | Planning |
![]() | Naoki Matsumoto | Planning |
Taichi Machino | Programming | |
Nobuhiro Momiyama | Programming | |
Masakatsu Watanabe | Programming | |
Takayuki Suzuki | Programming | |
Ryota Hayashi | Programming | |
Yuji Nakayama | Programming | |
Kenji Furukawa | Programming | |
Seiji Ishizuka | Programming | |
Satoshi Kodaira | Programming | |
Naohiro Hiratsuka | Programming | |
Toshiaki Matsuno | Programming | |
Toshinori Azami | Programming | |
Ryo Funakura | Programming | |
Kenji Ishimaru | Programming | |
Hiroshi Itosu | Programming | |
Nagi Koike | Programming | |
Sebastien Saigo | Programming | |
Nami Tagawa | Programming | |
Kenji Funayama | Programming | |
Toru Maruyama | Programming | |
Nobuhiro Yamasaki | Programming | |
Hidenori Suzuki | Programming | |
Yuji Nakamura | Programming | |
Tomoki Moriya | Programming | |
Teppei Ikeda | Programming | |
Sachiko Morimoto | Programming | |
Masaaki Kobayashi | Programming | |
Masaki Endo | Programming | |
Yuichiro Hayashi | Programming | |
Kazumasa Ohashi | Programming | |
Hidemi Katayori | Programming | |
Nobumasa Yamagishi | Programming | |
Satoshi Shimazaki | Programming | |
Takashi Shimoyama | Programming | |
Phillip Weisberg | Programming | |
Shinya Abe | Programming | |
Takamitsu Hisada | Programming | |
Shūichirō Moriyama | Programming | |
Nobutaka Kobayashi | Programming | |
Yoshiaki Ito | Programming | |
Kazuya Suzuki | Character Modeling | |
Emi Imamura | Character Modeling | |
Tsuneo Yamasaki | Character Modeling | |
Shigeo Tamura | Character Modeling | |
Miki Naruse | Character Modeling | |
Koji Imai | Character Modeling | |
Toshihiko Higashi | Character Modeling | |
Shuhei Hinohara | Character Modeling | |
Natsumi Muraki | Character Modeling | |
Yuta Ōtani | Character Modeling | |
Ryoko Hikawa | Character Modeling | |
Akemi Maeda | Character Modeling | |
Naoto Abe | Character Motion Design | |
Tobu Kawamura | Character Motion Design | |
Hiroyuki Hatanaka | Character Motion Design | |
Masahiro Ōmomo | Character Motion Design | |
Akira Noto | Character Motion Design | |
Kensaku Fujiwara | Character Motion Design | |
Sōsuke Honda | Character Motion Design | |
Masahiro Ueda | Character Motion Design | |
Takahiro Nishigaki | Character Motion Design | |
Rie Miyauchi | Character Motion Design | |
Hiroyuki Abe | Character Motion Design | |
Eisuke Sagawa | Character Motion Design | |
Yoshikazu Sumioka | Character Motion Design | |
Atsushi Yamaguchi | Stage Modeling | |
Hiroyuki Yamamoto | Stage Modeling | |
Yasuhiko Hosoi | Stage Modeling | |
Hiroyuki Hoshino | Stage Modeling | |
Hiromi Yanagimachi | Stage Modeling | |
Hiromi Yamaguchi | Stage Modeling | |
Takahiro Shimura | Stage Modeling | |
Akihiro Kaneko | Stage Modeling | |
Kazuhiro Saito | Stage Modeling | |
Masaya Anno | Stage Modeling | |
Jou Yamaya | Stage Modeling | |
Yasumi Tamura | Stage Modeling | |
Junichi Ikeya | Stage Modeling | |
Takuya Jinda | Stage Modeling | |
Kyoko Komatsu | Stage Modeling | |
Ryohei Adachi | Cutscene Animation | |
Kunihiko Taniwaki | Cutscene Animation | |
Kumi Habuta | Cutscene Animation | |
Takayuki Naitō | Cutscene Animation | |
Masanori Ishikawa | Cutscene Animation | |
Mayuka Yoshikawa | Cutscene Animation | |
Masakazu Kato | Cutscene Animation | |
Yoko Miyaguchi | Cutscene Animation | |
Tomomi Sakuma | Cutscene Animation | |
Tomofumi Mizuno | Cutscene Animation | |
Tomoko Kanesaku | Cutscene Animation | |
Masashi Nakata | Cutscene Animation | |
Tatsuya Sakai | Cutscene Animation | |
Ryuji Inomata | Effects Design | |
Hirotaka Tanikawa | Effects Design | |
Takaomi Hirono | Effects Design | |
Kojiro Matsuyama | Effects Design | |
Koei Kikuchi | Effects Design | |
Michiko Sakurai | UI Design | |
Yoichi Hirakawa | UI Design | |
Mai Takahara | UI Design | |
Motoi Sakuraba | Music Composition | |
Yuzo Koshiro | Music Composition | |
Masafumi Takada | Music Composition | |
Noriyuki Iwadare | Music Composition | |
Takahiro Nishi | Music Composition | |
Yasunori Mitsuda | Recording Support | |
Natsumi Kameoka | Arrangement | |
Junya Kuroda | Sound Effects | |
Saki Kasuga | Sound Effects | |
Etsuko Shimada | Sound Effects | |
Hideaki Kuroda | Sound Effects | |
Masaki Hirooka | Character Design | |
Akifumi Yamamoto | Character Design | |
Toshio Noguchi | Character Design | |
Masato Yoshimura | Concept Art | |
Rin Chitose | Concept Art | |
Koji Nishiyama | Concept Art | |
Yoshiyasu Ito | Concept Art | |
Mitsuru Tokishiro | Concept Art | |
Minami Takayama | Japanese Voice Actor (Pit / Dark Pit) | |
Aya Hisakawa | Japanese Voice Actor (Palutena) | |
Naomi Shindō | Japanese Voice Actor (Medusa) | |
Kenji Nomura | Japanese Voice Actor (Magnus) | |
Junko Minagawa | Japanese Voice Actor (Dark Lord Gaol) | |
Eiji Itou | Japanese Voice Actor (Thanatos) | |
Mariko Suzuki | Japanese Voice Actor (Pandora) | |
Ryuzaburo Ootomo | Japanese Voice Actor (Poseidon) | |
Masaya Takatsuka | Hewdraw | |
Houchu Otsuka | Japanese Voice Actor (Hades, Chariot Master) | |
Makiko Ohmoto | Japanese Voice Actor (Viridi) | |
Yuka Komatsu | Japanese Voice Actor (Phosphora) | |
Yasuhiko Tokuyama | Japanese Voice Actor (Arlon) | |
Tetsu Inada | Japanese Voice Actor (Pyrrhon) | |
Koji Yada | Japanese Voice Actor (Dyntos) | |
Mike Drucker | English Localization | |
Steven Grimm | English Localization | |
Ann Lin | English Localization | |
Ethan Stockton | English Localization | |
Jonathan Yeckley | English Localization | |
Hélène Bisson-Pelland | French Localization | |
Kevin Sullivan | French Localization | |
César Pérez | Spanish Localization | |
Álex Zarza | Spanish Localization | |
Nathan Bihldorff | Localization Management | |
Reiko Ninomiya | Localization Management | |
Tim O'Leary | Localization Management | |
Leslie Swan | Localization Management | |
Robert Jahn | Testing | |
Israel Cruz-Morales | Testing | |
Leland Jones | Testing | |
Alan Parsons | Testing | |
Jeffrey Storbo | Testing | |
Soundelux Design Music Group | Voice Recording & Editorial | |
Alexander Leeman Johnson | Voice Recording & Editorial | |
Justin Langley | Voice Recording & Editorial | |
Ginny McSwain | Voice Director | |
Hiroomi Hamanaka | Office Support | |
Toshimi Miura | Office Support | |
Tomoyo Tohei | Office Support | |
Yūzō Satō | Office Support | |
Yasuyuki Tomotani | Office Support | |
Hiroaki Yamaguchi | Promotion | |
Takeshi Furuta | Promotion | |
Takeshi Kimura | Promotion | |
Kimitaka Inaba | Technical Support | |
Toshiaki Omori | Technical Support | |
Hirotake Kitase | Technical Support | |
Kenji Matsumoto | Technical Support | |
Takaaki Takeuchi | Technical Support | |
Takayuki Hama | Technical Support | |
Chiharu Sakiyama | Artwork | |
Yuka Kotaki | Artwork | |
Mario Club Co. Ltd. | Testing | |
Noboru Sunada | Testing | |
Ko Miyauchi | Testing | |
Pole To Win Co. Ltd. | Testing | |
Masaji Hosono | Testing | |
NOA Product Testing | Testing | |
Toylogic Inc. | Development Cooperation | |
Opus Studio Inc. | Development Cooperation | |
Procyon Studio Co. Ltd. | Development Cooperation | |
Mox Co. Ltd. | Development Cooperation | |
Miracle Arts Co. Ltd. | Development Cooperation | |
Stargeon Co. Ltd. | Development Cooperation | |
Sarugakucho Inc. | Development Cooperation | |
Kazuo Kawahara | Special Thanks | |
Masamichi Sakaino | Special Thanks | |
Tetsuya Shinkai | Special Thanks | |
Masanori Oishi | Special Thanks | |
Shoichiro Takeyoshi | Special Thanks | |
Yoshimi Uchiyama | Special Thanks | |
Takaaki Ueno | Special Thanks | |
Jun Sugiyama | Special Thanks | |
Sayaka Takagi | Special Thanks | |
Mitsutaka Yoshida | Special Thanks | |
Shota Kobayashi | Special Thanks | |
Asami Miyajima | Special Thanks | |
Takeyuki Tsurumaki | Special Thanks | |
Daisuke Takeshima | Special Thanks | |
Hirotaka Kurokawa | Special Thanks | |
Takanori Tamaki | Special Thanks | |
Naoto Matsuzaka | Special Thanks | |
Junichi Shimosakoda | Special Thanks | |
Hiroshi Osawa | Special Thanks | |
Masayuki Uesugi | Special Thanks | |
Toshiyuki Konishi | Special Thanks | |
Satoshi Otomo | Special Thanks | |
Takashi Yamashita | Special Thanks | |
Umi Kusaka | Special Thanks | |
Yusuke Kouda | Special Thanks | |
Satoshi Ito | Special Thanks | |
Naruhiko Sakamaki | Special Thanks | |
Kenji Nakaya | Special Thanks | |
Natsuki Nishi | Special Thanks | |
Kazutomo Negishi | Special Thanks | |
Mayu Fukuda | Special Thanks | |
Yuichi Yagihashi | Special Thanks | |
Yoshiaki Yazawa | Special Thanks | |
Hiroyuki Yonekubo | Special Thanks | |
Maki Yoshitake | Special Thanks | |
Yosuke Nakajima | Special Thanks | |
Koji Hosokawa | Special Thanks | |
Kento Koyama | Special Thanks | |
Akihiko Morishita | Special Thanks | |
Hironao Imai | Special Thanks | |
Kohei Yamamichi | Special Thanks | |
Daichi Kunimata | Special Thanks | |
Daiki Moriyama | Special Thanks | |
Kōji Nishida | Special Thanks | |
Hideto Agata | Special Thanks | |
Hiroki Tanizawa | Special Thanks | |
Toru Osawa | Very Special Thanks | |
Hirokazu Tanaka | Very Special Thanks |