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Kid Icarus: Uprising

Kid Icarus: Uprising is a third-person shooter video game developed by Project Sora and Sora Ltd for the Nintendo 3DS and published by Nintendo.  Released in 2012 the game is the third installment in the Kid Icarus series following the 1991 release of Kid Icarus: Of Myths and Monsters for the Game Boy.

Based off Greek mythology, players take the role of the main protagonist “Pit”, an angel that serves the Goddess of Light, Palutena.  When the Goddess of Darkness Medusa returns to destroy humanity, Pit is tasked with stopping her.  As the game progresses Pit must face the forces of Hades, Lord of the Underworld, the source behind Medusa’s return.

Development of the game began in 2009 after Satoru Iwata, President of Nintendo asked Masahiro Sakurai to create a launch title for their new handheld console that was in development, the 3DS.  Sakurai was the first person outside of Nintendo to be informed of the upcoming console that was still in the early stages of development.   This made it challenging to develop a launch title as the team lacked access to the hardware during the early stages of the game’s development.  The team also faced other difficulties with the balance between the power of the hardware and the many elements that they had incorporated into the game as well as character control.

Sakurai had full control over the project and was only asked by Iwata to create a launch game for the upcoming console.  Sakurai’s original conception for the game was for it to be a third-person shooter, a genre unpopular in Japan at the time yet seemed suitable for the planned 3D effects of the new console’s hardware.  The concept began as an original title with no intentions to use the Kid Icarus franchise, however in later discussions with Iwata, Sakurai decided to use an existing Nintendo IP as the game’s basis.  This decision was inspired by the feedback Sakurai received from fans of Super Smash Bros. Brawl that many members of its character roster had not been in an original game for years.

Developer(s)Project Sora
Sora Ltd.
Publisher(s)Nintendo
SeriesKid Icarus
PredecessorKid Icarus: Of Myths and Monsters
SuccessorNone
Platform(s)Nintendo 3DS
Media TypeCartridge
ReleaseJP: March 22, 2012
NA: March 23, 2012
EU: March 23, 2012
Genre(s)Third-Person Shooter
Mode(s)Single-player
Multiplayer
Development Time3 Years
BudgetTBD
Sales1.34 million
RatingESRB: E-10+
CERO: B
PEGI: 12
Rereleased Platform(s)None

Kid Icarus - Promo ArtworkAfter receiving Iwata’s blessing to utilize a Nintendo IP for the game, Sakurai ran through the possible franchises that had the potential to fit the gameplay concept of a third-person shooter that took place in both the air and on land.  Sakurai narrowed down the selection to two franchises, Star Fox and Kid Icarus.   After further consideration he felt that there were some restrictions with implementing the planned gameplay features using the Star Fox setting.   This made Kid Icarus the clear choice and supported the feedback received from Smash Bros. fans where Sakurai could revive a franchise that had been dormant for quite some time.

Sakurai took it upon himself to create the game’s story and wrote the entire script himself as he felt that the plot of existing video games did not have a good balance between gameplay and the storyline.  To this end, he became obsessed with striking that balance with Uprising by writing a story that meshed with the flow and style of the game.  The characters’ roles and personalities were shaped by their roles in the game and the game structure itself.  The gameplay came first, and the story was tailored to it opposed to the other way around.

Uprising retained the first game’s Greek mythic influences but the mythology itself did not have any influence over the game’s storyline.  Sakurai wanted to make sure that the game’s Greek influence did not stray in the same direction as the God of War series.  Sakurai avoided portraying a simple good versus evil plot for the game’s main story.  Instead the characters in the story had clashing views rather than openly malicious intentions.  The overlapping conflicts created an escalating level of chaos for players to experience.  Rather than relying on stand-alone cutscenes, the majority of story’s dialogue was incorporated into gameplay with events after Chapter 6 kept secret during the run-up to release so players would be taken by surprise by what they experienced.

Upon release the game was praised by critics for its story, graphics, music and gameplay but was frequently criticized for its control scheme.   The 3DS lacked dual analog sticks which was perceived by many to be the ideal control scheme for the game.  Despite the control scheme criticism, the game was quite successful selling over 1.34 million units worldwide.

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ProfileNameRole
Satoru IwataSatoru IwataExecutive Producer
Shinya TakahashiShinya TakahashiSenior Producer
Yoshihiro MatsushimaYoshihiro MatsushimaProducer
Masahiro SakuraiMasahiro SakuraiDirector
Writer
Satoshi MitsuharaSatoshi MitsuharaProject Management
Profile PlaceholderKazuto KawahiraProject Management
Profile PlaceholderMasashi SeikiProject Management
Profile PlaceholderKentaro YokokawaProject Management
Masaki TawaraMasaki TawaraCoordinator
Kazuyuki GofukuKazuyuki GofukuCoordinator
Antony Del RioAntony Del RioVoice Actor (Pit / Dark Pit)
Ali HillisAli HillisVoice Actor (Palutena)
Hynden WalchHynden WalchVoice Actor (Viridi)
Fred TatascioreFred TatascioreVoice Actor (Magnus, Poseidon)
Kari WahlgrenKari WahlgrenVoice Actor (Gaol, Phosphora)
Daniel MannDaniel MannVoice Actor (Hewdraw / Thanatos)
Nika FuttermanNika FuttermanVoice Actor (Pandora)
Troy BakerTroy BakerVoice Actor (Arlon, Pyrrhon)
Alan OppenheimerAlan OppenheimerVoice Actor (Chariot Master, Dyntos)
Cree SummerVoice Actor (Medusa)
S. Scott BullockS. Scott BullockVoice Actor (Hades)
Tomohiro KamiyaTomohiro KamiyaPlanning
Profile PlaceholderKotaro YoshidaPlanning
Profile PlaceholderKosuke TakahashiPlanning
Profile PlaceholderDaeyoung JungPlanning
Profile PlaceholderKo OtaniPlanning
Profile PlaceholderKazuyuki MiuraPlanning
Profile PlaceholderTakashi MiyasakaPlanning
Profile PlaceholderMiki YakabePlanning
Profile PlaceholderAtsushi HashimotoPlanning
Profile PlaceholderNobuo KonoPlanning
Profile PlaceholderSuguru SasakiPlanning
Kengo AsaiKengo AsaiPlanning
Profile PlaceholderMasatoshi UeharaPlanning
Profile PlaceholderYoshiyasu OkawaraPlanning
Shingo HayakawaShingo HayakawaPlanning
Profile PlaceholderNaoki MatsumotoPlanning
Taichi MachinoProgramming
Nobuhiro MomiyamaProgramming
Masakatsu WatanabeProgramming
Takayuki SuzukiProgramming
Ryota HayashiProgramming
Yuji NakayamaProgramming
Kenji FurukawaProgramming
Seiji IshizukaProgramming
Satoshi KodairaProgramming
Naohiro HiratsukaProgramming
Toshiaki MatsunoProgramming
Toshinori AzamiProgramming
Ryo FunakuraProgramming
Kenji IshimaruProgramming
Hiroshi ItosuProgramming
Nagi KoikeProgramming
Sebastien SaigoProgramming
Nami TagawaProgramming
Kenji FunayamaProgramming
Toru MaruyamaProgramming
Nobuhiro YamasakiProgramming
Hidenori SuzukiProgramming
Yuji NakamuraProgramming
Tomoki MoriyaProgramming
Teppei IkedaProgramming
Sachiko MorimotoProgramming
Masaaki KobayashiProgramming
Masaki EndoProgramming
Yuichiro HayashiProgramming
Kazumasa OhashiProgramming
Hidemi KatayoriProgramming
Nobumasa YamagishiProgramming
Satoshi ShimazakiProgramming
Takashi ShimoyamaProgramming
Phillip WeisbergProgramming
Shinya AbeProgramming
Takamitsu HisadaProgramming
Shūichirō MoriyamaProgramming
Nobutaka KobayashiProgramming
Yoshiaki ItoProgramming
Kazuya SuzukiCharacter Modeling
Emi ImamuraCharacter Modeling
Tsuneo YamasakiCharacter Modeling
Shigeo TamuraCharacter Modeling
Miki NaruseCharacter Modeling
Koji ImaiCharacter Modeling
Toshihiko HigashiCharacter Modeling
Shuhei HinoharaCharacter Modeling
Natsumi MurakiCharacter Modeling
Yuta ŌtaniCharacter Modeling
Ryoko HikawaCharacter Modeling
Akemi MaedaCharacter Modeling
Naoto AbeCharacter Motion Design
Tobu KawamuraCharacter Motion Design
Hiroyuki HatanakaCharacter Motion Design
Masahiro ŌmomoCharacter Motion Design
Akira NotoCharacter Motion Design
Kensaku FujiwaraCharacter Motion Design
Sōsuke HondaCharacter Motion Design
Masahiro UedaCharacter Motion Design
Takahiro NishigakiCharacter Motion Design
Rie MiyauchiCharacter Motion Design
Hiroyuki AbeCharacter Motion Design
Eisuke SagawaCharacter Motion Design
Yoshikazu SumiokaCharacter Motion Design
Atsushi YamaguchiStage Modeling
Hiroyuki YamamotoStage Modeling
Yasuhiko HosoiStage Modeling
Hiroyuki HoshinoStage Modeling
Hiromi YanagimachiStage Modeling
Hiromi YamaguchiStage Modeling
Takahiro ShimuraStage Modeling
Akihiro KanekoStage Modeling
Kazuhiro SaitoStage Modeling
Masaya AnnoStage Modeling
Jou YamayaStage Modeling
Yasumi TamuraStage Modeling
Junichi IkeyaStage Modeling
Takuya JindaStage Modeling
Kyoko KomatsuStage Modeling
Ryohei AdachiCutscene Animation
Kunihiko TaniwakiCutscene Animation
Kumi HabutaCutscene Animation
Takayuki NaitōCutscene Animation
Masanori IshikawaCutscene Animation
Mayuka YoshikawaCutscene Animation
Masakazu KatoCutscene Animation
Yoko MiyaguchiCutscene Animation
Tomomi SakumaCutscene Animation
Tomofumi MizunoCutscene Animation
Tomoko KanesakuCutscene Animation
Masashi NakataCutscene Animation
Tatsuya SakaiCutscene Animation
Ryuji InomataEffects Design
Hirotaka TanikawaEffects Design
Takaomi HironoEffects Design
Kojiro MatsuyamaEffects Design
Koei KikuchiEffects Design
Michiko SakuraiUI Design
Yoichi HirakawaUI Design
Mai TakaharaUI Design
Motoi SakurabaMusic Composition
Yuzo KoshiroMusic Composition
Masafumi TakadaMusic Composition
Noriyuki IwadareMusic Composition
Takahiro NishiMusic Composition
Yasunori MitsudaRecording Support
Natsumi KameokaArrangement
Junya KurodaSound Effects
Saki KasugaSound Effects
Etsuko ShimadaSound Effects
Hideaki KurodaSound Effects
Masaki HirookaCharacter Design
Akifumi YamamotoCharacter Design
Toshio NoguchiCharacter Design
Masato YoshimuraConcept Art
Rin ChitoseConcept Art
Koji NishiyamaConcept Art
Yoshiyasu ItoConcept Art
Mitsuru TokishiroConcept Art
Minami TakayamaJapanese Voice Actor (Pit / Dark Pit)
Aya HisakawaJapanese Voice Actor (Palutena)
Naomi ShindōJapanese Voice Actor (Medusa)
Kenji NomuraJapanese Voice Actor (Magnus)
Junko MinagawaJapanese Voice Actor (Dark Lord Gaol)
Eiji ItouJapanese Voice Actor (Thanatos)
Mariko SuzukiJapanese Voice Actor (Pandora)
Ryuzaburo OotomoJapanese Voice Actor (Poseidon)
Masaya TakatsukaHewdraw
Houchu OtsukaJapanese Voice Actor (Hades, Chariot Master)
Makiko OhmotoJapanese Voice Actor (Viridi)
Yuka KomatsuJapanese Voice Actor (Phosphora)
Yasuhiko TokuyamaJapanese Voice Actor (Arlon)
Tetsu InadaJapanese Voice Actor (Pyrrhon)
Koji YadaJapanese Voice Actor (Dyntos)
Mike DruckerEnglish Localization
Steven GrimmEnglish Localization
Ann LinEnglish Localization
Ethan StocktonEnglish Localization
Jonathan YeckleyEnglish Localization
Hélène Bisson-PellandFrench Localization
Kevin SullivanFrench Localization
César PérezSpanish Localization
Álex ZarzaSpanish Localization
Nathan BihldorffLocalization Management
Reiko NinomiyaLocalization Management
Tim O'LearyLocalization Management
Leslie SwanLocalization Management
Robert JahnTesting
Israel Cruz-MoralesTesting
Leland JonesTesting
Alan ParsonsTesting
Jeffrey StorboTesting
Soundelux Design Music GroupVoice Recording & Editorial
Alexander Leeman JohnsonVoice Recording & Editorial
Justin LangleyVoice Recording & Editorial
Ginny McSwainVoice Director
Hiroomi HamanakaOffice Support
Toshimi MiuraOffice Support
Tomoyo ToheiOffice Support
Yūzō SatōOffice Support
Yasuyuki TomotaniOffice Support
Hiroaki YamaguchiPromotion
Takeshi FurutaPromotion
Takeshi KimuraPromotion
Kimitaka InabaTechnical Support
Toshiaki OmoriTechnical Support
Hirotake KitaseTechnical Support
Kenji MatsumotoTechnical Support
Takaaki TakeuchiTechnical Support
Takayuki HamaTechnical Support
Chiharu SakiyamaArtwork
Yuka KotakiArtwork
Mario Club Co. Ltd.Testing
Noboru SunadaTesting
Ko MiyauchiTesting
Pole To Win Co. Ltd.Testing
Masaji HosonoTesting
NOA Product TestingTesting
Toylogic Inc.Development Cooperation
Opus Studio Inc.Development Cooperation
Procyon Studio Co. Ltd.Development Cooperation
Mox Co. Ltd.Development Cooperation
Miracle Arts Co. Ltd.Development Cooperation
Stargeon Co. Ltd.Development Cooperation
Sarugakucho Inc.Development Cooperation
Kazuo KawaharaSpecial Thanks
Masamichi SakainoSpecial Thanks
Tetsuya ShinkaiSpecial Thanks
Masanori OishiSpecial Thanks
Shoichiro TakeyoshiSpecial Thanks
Yoshimi UchiyamaSpecial Thanks
Takaaki UenoSpecial Thanks
Jun SugiyamaSpecial Thanks
Sayaka TakagiSpecial Thanks
Mitsutaka YoshidaSpecial Thanks
Shota KobayashiSpecial Thanks
Asami MiyajimaSpecial Thanks
Takeyuki TsurumakiSpecial Thanks
Daisuke TakeshimaSpecial Thanks
Hirotaka KurokawaSpecial Thanks
Takanori TamakiSpecial Thanks
Naoto MatsuzakaSpecial Thanks
Junichi ShimosakodaSpecial Thanks
Hiroshi OsawaSpecial Thanks
Masayuki UesugiSpecial Thanks
Toshiyuki KonishiSpecial Thanks
Satoshi OtomoSpecial Thanks
Takashi YamashitaSpecial Thanks
Umi KusakaSpecial Thanks
Yusuke KoudaSpecial Thanks
Satoshi ItoSpecial Thanks
Naruhiko SakamakiSpecial Thanks
Kenji NakayaSpecial Thanks
Natsuki NishiSpecial Thanks
Kazutomo NegishiSpecial Thanks
Mayu FukudaSpecial Thanks
Yuichi YagihashiSpecial Thanks
Yoshiaki YazawaSpecial Thanks
Hiroyuki YonekuboSpecial Thanks
Maki YoshitakeSpecial Thanks
Yosuke NakajimaSpecial Thanks
Koji HosokawaSpecial Thanks
Kento KoyamaSpecial Thanks
Akihiko MorishitaSpecial Thanks
Hironao ImaiSpecial Thanks
Kohei YamamichiSpecial Thanks
Daichi KunimataSpecial Thanks
Daiki MoriyamaSpecial Thanks
Kōji NishidaSpecial Thanks
Hideto AgataSpecial Thanks
Hiroki TanizawaSpecial Thanks
Toru OsawaVery Special Thanks
Hirokazu TanakaVery Special Thanks

Nintendo 3DS (North American Release)

Media & Promotional Material