EarthBound
EarthBound is a role-playing video game developed by Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo. Originally released in Japan under the name Mother 2, Earthbound is the second installment in the Mother series and the first to be released in North America. It was written, directed and produced by Shigesato Itoi, a Japanese writer.
The game follows the lead protagonist, a 13-year-old boy named Ness as he journeys to collect melodies from eight Sanctuaries in order to defeat the evil alien force Giygas. The game begins as Ness awakes in the middle of the night to investigate a nearby meteorite crash with his neighbor Pokey to find his brother Picky. They find that an alien force, Giygas, has enveloped and consumed the world in hatred and consequently turned animals, humans and objects into malicious creatures. Ness is instructed by a creature from the future to collect melodies in a Sound Stone to pre-emptively stop the force of Giygas. Ness meets three other kids along his travels, Paula a psychic girl, Jeff an eccentric inventor and Poo a martial artist who join him in his effort to stop Giygas.
Development of Earthbound began after the release of the first installment in the series Mother released for the Famicom in 1989. The game had a lengthy development period that spanned five years and was faced with repeated threats of cancellation until Satoru Iwata joined the team. Since two companies were working on the development of the game, responsibilities were split between two studios. Ape Inc had more resources working on the title and oversaw data aspects of the game while HAL Laboratory worked on the programming.
Some of the difficulties posed by the development of EarthBound were due to the data restrictions imposed by the Super Nintendo’s cartridge size. The game was initially designed to fit on an 8-megabit cartridge. However, it was later pushed to 12-megabit and then finally pushed onto a 24-megabit cartridge. Other aspects of the project that remained difficult were programming concepts that proved to be very difficult and time consuming to accomplish.
Development of EarthBound hit a wall with the programming of the game coming to a complete standstill. Nintendo suggested that Itoi meet with Satoru Iwata, a skilled programmer at HAL Laboratory at the time. Iwata inspected the programming and believed it would take 2 years to fix. He suggested starting from scratch as to complete a ground up rebuild would only take 6 months. Iwata was appointed lead programmer and the team moved forward with the rebuild. Iwata lived up to his word, and the team was able to finish the game in six months.
EarthBound became a great success in Japan however did not resonate with the North American audience the same way. At the time the North American market was largely indifferent on Japanese role-playing games and would remain that way until titles like Final Fantasy VII took the genre into the mainstream at the time of it’s release. EarthBound gained a cult following within North American building steam over time, later getting praise from North American critics for being ahead of its time, as well as for its storyline, graphics and humor. Now EarthBound is regarded by critics as one of the greatest RPGs on the Super Nintendo and is a cult classic.

Developer(s) | Ape Inc. HAL Laboratory |
Publisher(s) | Nintendo |
License | Mother |
License Owner | Shigesato Itoi |
Series | Mother |
Predecessor | Mother (JP) EarthBound Beginnings (NA) |
Successor | Mother 3 |
Platform(s) | Super Famicom Super Nintendo |
Media Type | Cartridge |
Release | JP: August 27, 1994 NA: June 5, 1995 |
Genre(s) | RPG |
Mode(s) | Single-player |
Development Time | 5 Years |
Budget | TBD |
Sales | 440,000 |
Rating | CERO: A ESRB: E PEGI: 12 |
Rereleased Platform(s) | Compilation Game Boy Advance -2003 Virtual Console Wii U -2013 Nintendo 3DS -2016 |
Game Screenshots:
Angry Video Game Nerd - EarthBound
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- Credits
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- Media & Promotional Material
Profile | Name | Role |
---|---|---|
![]() | Shigesato Itoi | Producer Director Writer Mr. Saturn Font Concept Sampling Voices |
![]() | Keiichi Suzuki | Composer |
![]() | Hirokazu Tanaka | Composer Sound Programmer |
![]() | Akihiko Miura | Designer Font Designer |
![]() | Kōichi Ōyama | Art Director Graphic Artist Font Designer Assistant Game Designers |
![]() | Satoru Iwata | Co‑Producer Sound Director Programmer |
![]() | Kouji Maruta | Program Director Programmer |
![]() | Marcus Lindblom | Translation Director Chief Coordinator English Text Writers |
![]() | Masayuki Miura | Translation Director Message Data Manager Assistant Game Designers Assistant Scenario Writers |
![]() | Satoshi Mitsuhara | Programmer |
![]() | Yoshimi Takahashi | Programmer |
![]() | Seiji Otoguro | Programmer |
![]() | Bou Nakajima | Programmer |
![]() | Seika Abe | Programmer |
![]() | Yoshiki Suzuki | Programmer |
![]() | Jun Yamazaki | Programmer |
![]() | Toshiyuki Ueno | Programmer Additional Music Sound Staff |
![]() | Takashi Sasaki | Programmer |
![]() | Takashi Sakuma | Programmer System Engineer |
![]() | Kazuo Sato | Programmer |
![]() | Makoto Kanai | System Engineer |
![]() | Hiroyuki Sakiyama | Graphic Artist |
![]() | Kōichi Yamada | Graphic Artist |
![]() | Makio Kataoka | Graphic Artist |
![]() | Tetsuya Notoya | Graphic Artist |
![]() | Yasunori Yanagisawa | Graphic Artist Graphics Data Manager |
![]() | Tsunekazu Ishihara | Special Effect Artist Line Producer |
![]() | Hitoshi Matsui | Message Data Manager Assistant Game Designers Chief Debuggers |
![]() | Hiroshi Kanazu | Additional Music |
![]() | Kozue Ishikawa | Sound Staff |
![]() | Ikuho Hagiya | Assistant Programmers |
![]() | Katsuyoshi Irie | Assistant Programmers Assistant Game Designers Map Checker |
![]() | Takehiko Masuda | Assistant Game Designers |
![]() | Chiaki Yoshizawa | Assistant Game Designers |
![]() | Akihito Toda | Assistant Game Designers Assistant Scenario Writers |
![]() | Hiroyuki Jinnai | Assistant Scenario Writers Coordinators |
![]() | Daniel Owsen | English Text Writers |
![]() | Keiko Tamura | Translators |
![]() | Yuka Nakata | Translators |
![]() | Takumi Akabane | Chief Debuggers |
![]() | Sean O'Connor | NOA Debug Coordinators |
![]() | Michael Kelbaugh | NOA Debug Coordinators |
![]() | Takahiro Nagai | Ape Debugging Team |
![]() | Junichi Akama | Ape Debugging Team |
![]() | Akira Matsumoto | Ape Debugging Team |
![]() | Tohru Hashimoto | Nintendo Debug Coordinators |
![]() | Tatsuya Hishida | Nintendo Debug Coordinators |
![]() | Kazuhide Ohgoe | Nintendo Debugging Team |
![]() | Atsushi Miyake | Nintendo Debugging Team |
![]() | Hajime Nakamura | Nintendo Debugging Team |
![]() | Mao Hamamoto | Nintendo Debugging Team |
![]() | Mayumi Tada | Nintendo Debugging Team |
![]() | Makoto Kedouin | Nintendo Debugging Team |
![]() | Kimiko Tsuchida | Nintendo Debugging Team |
![]() | Sayaka Komura | Nintendo Debugging Team |
![]() | Mapper Kojima | Map Checker |
![]() | Yukari Saito | Sampling Voices Production Manager |
![]() | Hirokazu Koyano | Sampling Voices Special Thanks |
![]() | Etsuko Kawano | Sampling Voices Coordinators |
![]() | Takashi Watanabe | Sampling Voices Coordinators |
![]() | M. D. Seeger | Opening Rock Guitar |
![]() | Hironobu Kakui | Hardware Support |
![]() | Shigeki Yamashiro | Hardware Support |
![]() | Takashi Kawaguchi | Production Manager |
![]() | Keizō Katō | Production Manager |
![]() | Ikuo Hyakuta | Production Manager |
![]() | Ryo Kagawa | Coordinators |
![]() | Kazuyuki Yamamoto | Coordinators |
![]() | Atsuko Kawahara | Coordinators |
![]() | Akio Ohmori | Sound Producers |
![]() | Ritsuo Kamimura | Sound Producers |
![]() | Kenji Ando | Special Thanks |
![]() | Miyuki Kure | Special Thanks |
![]() | Takayuki Onodera | Special Thanks |
![]() | Fukashi Omorita | Special Thanks |
![]() | Yukio Takahashi | Special Thanks |
![]() | Kazuhiko Amemiya | Special Thanks |
![]() | Yasuhiro Kumagai | Special Thanks |
![]() | Yoshio Hongo | Special Thanks |
![]() | Naoko Kanazawa | Special Thanks |
![]() | Benimaru Itoh | Special Thanks |
![]() | Motohiro Ishii | Special Thanks |
![]() | Masao Tottori | Special Thanks |
![]() | Nobuyasu Makino | Special Thanks |
![]() | Hiromi Tamagawa | Special Thanks |
![]() | Nancy Yoshitake | Special Thanks |
![]() | Manabu Fukuda | NOA Producer |
![]() | Shigeru Miyamoto | Supervisor |
![]() | Hiroshi Yamauchi | Executive Producers |
![]() | Minoru Arakawa | Executive Producers |