Centipede
Centipede is a fixed shooter video game developed and published by Atari for arcades. Players control a small insect-like head at the bottom of the screen called the Bug Blaster. Controlling the Bug Blaster with the use of a trackball, players fire small darts at a segmented centipede advancing from the top of the screen down through a field of mushrooms. The game became one of the most commercially successful games from the golden age of arcade era.
Atari Football introduced the concept of the trackball within North America, but it did not improve upon the gameplay, it was more of a novelty in this particular game. The concept of being able to provide a smoother gameplay experience led to the trackball being used in Atari’s Centipede and Missile Command. Both games made excellent use of the trackball and proved to add to the gameplay as well as provide a unique experience as none of Atari’s competitors were using trackball controls.
Centipede was the first arcade video game that was designed by a woman, Dona Bailey. Dona came up with the prototype and worked with Ed Logg to develop the final version of the game. Centipede had a special appeal to women gamers which contributed to its success, that coupled with the trackball controller to give the game more sensitive controls and a unique experience made Centipede Atari’s second bestselling arcade game of all time.
Centipede gives the player control of a character at the bottom of the screen which is manipulated with the trackball controller. The concept of the game is to shoot at a centipede that is advancing from the top of the screen down through a field of mushrooms. Shooting a middle segment of the centipede would result in the centipede splitting into two pieces. Each piece then continues independently down the screen as the first section of the split centipede becomes a head. The goal is to destroy the full original centipede without being hit by the centipede or one of the other enemies such as a spider or flea.
Atari’s Centipede received praise for its refreshing approach to the use of screen colors and for its whimsical mushroom world. Due to the massive success Atari decided to release a sequel to the game called Millipede. Millipede was a very good game but did not touch Centipede in popularity.

Developer(s) | Atari |
Publisher(s) | Atari |
Series | Centipede |
Predecessor | None |
Successor | Millipede |
Platform(s) | Arcade |
Media Type | Cabinet |
Release | NA: June 1981 JP: 1983 |
Genre(s) | Fixed Shooter |
Mode(s) | Single-player Multiplayer |
Development Time | TBD |
Budget | TBD |
Sales | 55,988 Cabinets $115.65m in est. Gross Revenue |
Rating | Pre-Dates ESRB |
Rereleased Platform(s) | Ports Atari 8-bit – 1982 Atari 2600 – 1983 Atari 5200 – 1983 Apple II – 1983 ColecoVision – 1983 Commodore 64 – 1983 Intellivision – 1993 VIC-20 – 1983 Atari 7800 – 1986 Game Boy – 1992 Game Boy Color – 1998 |
Game Screenshots:
Interview with Centipede creator Dona Bailey
Motherboard
Motherboard is a multi-platform, multimedia publication, relying on longform reporting, in-depth blogging, and video and film production to ensure every story is presented in its most gripping and relatable format.
- Credits
- Cover Art
- Arcade Manual
- Atari 2600 Manual
- Cabinet Door Sheet
- Media & Promo Material