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Bionic Commando (NES)

Bionic Commando BoxBionic Commando is an action platforming video game developed and published by Capcom for the Nintendo Entertainment System.   Originally released on July 20, 1988 as “Hitler’s Resurrection: Top Secret” in Japan for the Famicom the game was modified to remove Nazi references such as Swastikas when it was localized for North America.

Based on the 1987 arcade game of the same name the Nintendo Entertainment System adaptation was drastically different from the original arcade game which was ported to several home computer systems.   The Nintendo Entertainment System game was unique and stood apart from the arcade and its ports.

Players take control of the lead protagonist, Ladd Spencer a member of the FF Battalion whose mission is to rescue Super Joe, the protagonist of the 1985 Arcade game Commando and to stop the Albatros project.  Spencer is a soldier equipped with a bionic arm that contains a grappling gun which allows him to pull himself forward or swing from stationary objects.  The series is notable for being one of few instances of a platform game in which the player cannot jump. To cross gaps or climb ledges, the player must use the character’s bionic arm.

Armed with a weapon and grappling gun that can be swung around to deflect bullets and enemies, players must defeat the enemy soldiers and explore each stage and obtain the necessary equipment to progress.  Players must find one or multiple communication rooms in each level to communicate with allies or wiretap enemy conversations before proceeding to each stages Computer room, where a boss will be guarding the computer core that Spencer must destroy to clear the stage.

The game released to critical acclaim and is fondly remembered by many in the video game community.  Capcom published a futuristic adaptation of Bionic Commando for the Game Boy in 1992, released a sequel, Bionic Commando: Elite Forces for the Game Boy Color in 1999 and an enhanced remake in 2008 under the name Bionic Commando Rearmed.  The remake serves as a prelude to a few sequels released for the PlayStation 3 and Xbox 360.

Bionic Commando Logo
Developer(s)Capcom
Publisher(s)Capcom
SeriesBionic Commando
PredecessorCommando
SuccessorBionic Commando (Game Boy)
Platform(s)Nintendo Entertainment System
Famicom
Media TypeCartridge
ReleaseJP: July 20, 1988
NA: December 1988
EU: October 26, 1990
Genre(s)Action
Platformer
Mode(s)Single-player
Development TimeTBD
BudgetTBD
SalesTBD
RatingPre-Dates ESRB
Rereleased Platform(s)

Adaptation
Game Boy – 1992

Remake
PlayStation 3 – 2008
Xbox 360 – 2008

Game Screenshots:

Bionic Commando review by Retrovania

 

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Nintendo Entertainment System (North American Release)

Nintendo Entertainment System (European Release)

Famicom (Japanese Release)

Media & Promotional Material