Home » Games » Bayonetta

Bayonetta

Bayonetta Xbox 360 BoxBayonetta is an action hack and slash game developed by PlatinumGames and published by Sega.  The game originally released for the PlayStation 3 and Xbox 360 then was later ported to the Nintendo Wii U when Nintendo partnered with PlatinumGames to develop a sequel to the game.

Development of the game began in January 2007 under the direction of Hideki Kamiya.   The development team at PlatinumGames used the Xbox 360 console as their platform of choice for the development of the game while Sega had Nex Entertainment handle porting the game to the PlayStation 3.  Bayonetta was one of PlatinumGames first games as a developer and was Kamiya’s first project with PlatinumGames.

Kamiya wrote and designed the game from the ground up as an original concept using “sexiness” and “partial nudity” as the game’s theme.  Kamiya and artist Mari Shimazaki designed the characters to be fashionable and spent over a year finalizing Bayonetta’s design.  Shimazaki designed the game’s protagonist based off Kamiya request of a modern female witch that wears glasses and wields four guns.  They both settled on Shimazaki’s original design concept for the character despite working over a year on other concepts.  The protagonist emerged as a long-haired, black clothed witch with a beehive hairdo and glass which Kamiya insisted be incorporated into the design to differentiate Bayonetta from other female characters and to give her a sense of mystery and intelligence.

Developer(s)PlatinumGames
Publisher(s)Sega (Xbox 360, PS3, PC)
Nintendo (Wii U, Switch)
SeriesBayonetta
PredecessorNone
SuccessorBayonetta 2
Platform(s)Xbox 360
PlayStation 3
Media TypeOptical Disc
ReleaseJP: October 29, 2009
NA: January 5, 2010
EU: January 8, 2010
Genre(s)Action
Hack and Slash
Mode(s)Single-player
Development Time2 Years 8 Months
BudgetTBD
Sales1.1 million
RatingESRB: M
PEGI: 18
CERO: D
Rereleased Platform(s)

Ports
Wii U – 2014
PC – 2017
Switch – 2018

Complication
PlayStation 4 – 2020
Xbox One – 2020

As the game’s theme was centered around “sexiness”, the game’s protagonist’s attacks had to take this into consideration.  The protagonist’s various attacks were designed in such a manner to reveal her body, this was accomplished by giving her magical hair that is used to form clothes to cover her body but in order to perform particular attacks her magical hair is required and the clothes are stripped from her body to perform the attack.  While She can magically shape her hair into anything and use it as a weapon to eliminate her enemies, she also has access to four guns, two handguns and two attached to her high heels.

Kamiya previously worked for Capcom and their subsidiary Clover Studios on such games as Resident Evil, Resident Evil 2, Devil May Cry, Viewtiful Joe and Okami.  His past experiences helped influence the game’s development and the game even makes occasional references to these games.  While he continued to build upon the action hack and slash style he created when developing Devil May Cry, Bayonetta concept is completely original.  After 500 years of sleep, a witch named Bayonetta awakes to find herself confronted by enemies.  With no recollection of who she is or the reason she is being attacked, she must battle her way through the city of Vigrid while her memory slowly returns.

The game received praise for its combat, presentation, and soundtrack when it released in October 2009 in Japan and in January 2010 in North American and Europe.  The game won several year end accolades and sold over a million units worldwide between the Xbox 360 and PlayStation 3 releases.  Bayonetta became PlatinumGames’ best-selling title at the time and the development studio partnered with Nintendo to develop a sequel exclusive for the Nintendo Wii U.   Since the Wii U did not receive the original release of the game at the time of release, the game was ported to the Wii U to launch along side it’s sequel.

To celebrate the game’s ten-year anniversary, Sega announced a compilation for the PlayStation 4 and Xbox One.  The retail release included a steelbook with Bayonetta, along with another PlatinumGames title Vanquish, on a single disc.

Game Screenshots:

The History of BAyonetta

 

The Sphere Hunter

The Sphere Hunter is a YouTube Channel that provides in depth looks at video games.  Hosted by Suzi, the channel typically covers Survival Horror, RPG’s and Hack and Slash Games.

  • Credits
  • Voice Cast
  • Cover Art
  • Xbox 360 Manual
  • PC Manual
  • Media & Promo Material

ProfileNameRole
Hideki KamiyaHideki KamiyaDirector
Writer
Yusuke HashimotoYūsuke HashimotoProducer
Yuji ShimomuraCinematics Director
Hiroshi ShibataHiroshi ShibataLead Game Designer
Profile PlaceholderMasaaki YamadaGame Design
Ikumi NakamuraConceptual Design
Profile PlaceholderTakahito WashisakaLead Background Designer
Koichi MinamiBackground Design
Profile PlaceholderTetsuya SasanoBackground Design
Yuta KimuraBackground Design
Profile PlaceholderKeiji SuzukiBackground Design
Yasutaka MaekiBackground Design
Profile PlaceholderSatoshi IchikawaBackground Design
Profile PlaceholderMasahiro MuneBackground Design
Profile PlaceholderMasateru ShiraiBackground Design
Profile PlaceholderNamie HigaBackground Design
Profile PlaceholderAyako SataBackground Design
Aiko ShinoharaBackground Design
Naoki KatakaiBackground Design
Mari ShimazakiConceptual Character Design
Profile PlaceholderKenichirō YoshimuraLead Character Modeler
Profile PlaceholderNobuaki YamazakiCharacter Modeling
Profile PlaceholderMuneyuki KotegawaCharacter Modeling
Profile PlaceholderKazunori TazakiCharacter Modeling
Yoshifumi HattoriCharacter Modeling
Eijiro NishimuraLead Animator
Hidetoshi KaiHidetoshi KaiAnimation
Marumi NakajoAnimation
Takaaki YamaguchiAnimation
Hirokazu TakeuchiAnimation
Profile PlaceholderKenji NishiAnimation
Profile PlaceholderDaisuke SekimotoAnimation
Profile PlaceholderNorikazu KudoLead Visual Effects Designer
Takuo YamamotoVisual Effects Design
Profile PlaceholderKazuaki ShinoharaVisual Effects Design
Mai OhkuraInterface Design
Kenji SaitoKenji SaitoLead Software Engineer
Wataru OhmoriSystem Programming
Kazunori InoueGameplay Programming
Profile PlaceholderKazunori MoritaStage Programming
Profile PlaceholderToshimitsu MichikamiStage Programming
Profile PlaceholderSho YazamaStage Programming
Profile PlaceholderShinichiro IshikawaGraphics Programminmg
Profile PlaceholderMakoto FujimiGraphics Programminmg
Nao UedaEffects Programming
Profile PlaceholderTakuya SakamotoInterface Programming
Hiroshi YamaguchiLead Composer
Masami UedaMasami UedaComposers
Erina NiwaComposers
Profile PlaceholderTakayasu SodeokaComposers
Rei KondoComposers
Norihiko HibinoComposers
Takahiro IzutaniComposers
Yoshitaka SuzukiComposers
Hiroshi KawaguchiHiroshi KawaguchiSEGA Original Compositions
Profile PlaceholderDaisuke SakataLead Sound Designer
Profile PlaceholderYohei IchikawaSound Design
Misaki ShindoSound Design
Profile PlaceholderYutaka TakahashiSound Design
Profile PlaceholderYuji HondaSound Design
Kunihiko TsudaLead Cinematic Designer
Profile PlaceholderMasanori TakashimaCinematic Design
Profile PlaceholderAtsushi YamaneCinematic Design
Profile PlaceholderMitsuhiro KuboCinematic Design
Profile PlaceholderSuguru WatanabeCinematic Design
Profile PlaceholderKenji KumagaiCinematic Design
Profile PlaceholderNaoki MoroCinematic Design
Profile PlaceholderDaisuke KanbayashiCinematic Design
Profile PlaceholderShinji UtsunomiyaCinematic Design
Profile PlaceholderTakayuki MuranakaCinematic Design
Profile PlaceholderRyota SatoCinematic Design
Jean Pierre KellamsEnglish Adaption
Scott Martin GershinExecutive Creative Director
Sound Designer
Janet RankinFacility Manager
William BeamanVoice Over Business Manager
Erica MehalloVoice Over Coordinator
Kris Zimmerman SalterVoice Over Director
Justin LangleyVoice Over Recording Engineer
Tony RozaVoice Over Editorial
Chad BedellVoice Over Editorial
Bob RankinVoice Over Editorial
Alder HampelVoice Over Editorial
Charles GondakAsset Coordinator
Asset Coordinator
Alexander Leeman JohnsonProduction Assistant
Peter ZindaSound Design
Bryan CelanoSupervisiing Sound Editors
Sound Designer
Brian FredricksonSound Designer
Brad BeaumontSound Designer
Ronald Dutch HillSound Designer
Stephen P. RobinsonSound Designer
Patrick GinnSound Designer
Nancy MacleodSound Designer
Masanobu TomitaSound Designer
Scott WolfSound Designer
Brian FredericksonIn Memory of
Shannon PotterProject Managers
Eliot R. ConnorsAsset Coordinator
Nerses GezalyanFoley Mixer
Lucy SustarFoley Mixer
Jeffrey WilhoitFoley Walker
James M. MorianaFoley Walker
Gregg BarbanellFoley Walker
Helena NoguerraVocals (Mysterious Destiny, Fly Me To The Moon)
Nikola ObermannLyrics (Mysterious Destiny)
Thomas BonardiArtist Management
Julie Sessing-TurnerMusic License Clearance
Wendy TurnbullMusic License Clearance
Rentaro NagaharaMusic License Clearance
Bart HowardLyrics (Fly My To The Moon)
Brenda LeePerformance (Fly My To The Moon)
Kagasei ShimomuraProducer
Mitsuhiro ShimanoAssistant Producer
Akiko KurodaAssistant Producer
Shinobu ShindoLocalization Director
Mitsuru TodaLocalization Director
Tatsuya ShikataLocalization Management
Takeshi ShimizuMarketing
Yasushi YamashitaMarketing
Satoshi ImaiMarketing
Takehiro YoshidaMarketing
Takayoshi ŌuchiPromotion
Ikuo IshizakaPromotion
Koichi HanatatePromotion
Yasushi NagumoPublicity
Yusuke WatanabePublicity
Mamoru KodamaPublicity
Katsumi BabaPublicity
Reiko ChibaPublicity
Masaya SantōPublicity
Chikako HidaPublicity
Akira NomotoSales
Mitsuru TakahashiSales
Hiroki ŌtaSales
Kōichi IinoSales
Junichi ShimizuQA
Akira NishikawaQA
Akinobu KoechiQA
Yoshihiro SakutaPackage Design
Software Manual Design
Masaru KobayashiPackage Design
Software Manual Design
Hajime IshinodaPackage Design
Software Manual Design
Youichi TakahashiPackage Design
Software Manual Design
HIROSpecial Thanks
Kazuhiko YoshidaSpecial Thanks
Mutsuhiro FujiiSpecial Thanks
Yuka HayanoSpecial Thanks
Kazuyoshi HaraSpecial Thanks
Yoshiji TanabeSpecial Thanks
Mariko MaekawaSpecial Thanks
J. Patrick RileySenior Producer
Keith DwyerAssociate Producer
Klayton VorlickSenior Publishing Manager
Wayne ShiuBrand Manager
Mitsue NakagakiBrand Manager
Thu NguyenAssociate Public Relations Manager
Marjorie PurugananSenior Web Producer
Jenifer GroelingAssociate Community Manager
Heather LucchettiProduction Specialist
Teri A. HigginsMedia & Events Manager
Carl SmolkaVideo Editor
Greg AmmenJunior Video Editor
Sandee FerraraSenior Channel Marketing Manager
Anna NguyenChannel Marketing Manager
Mark CartwrightQA Manager
Demetrius GriffinQA Supervisor
Shawn DobbinsQA Supervisor
Lee FrohmanQA Test Lead
Dan PangelinaAssistant QA Lead
Bob MunizQA Tester
Reneil RestaurdQA Tester
Stephen AkanaStandards Supervisor
John BelcherStandards Lead
Ben OrserStandards Assistant Lead
Tamara A. WilliamsonStandards Tester
Maxfield AtturioStandards Tester
Rey Casto BuzonMastering Lab Supervisor
Christopher RillesMastering Lab Technician
Kenneth NacuaMastering Lab Technician
Matthew EllisonHardware Technician
Akiko O'DriscollSenior Producer, Localisation
David CorlessHead of Marketing
Dominic PrestonSenior Brand Manager
Shumpei HashimotoAssistant Brand Manager
Ross AlexanderEuropean PR Manager
Ed BostockCreative Services
Arnoud TempelaereCreative Services
Mark LeBretonHead of Development Services
Dominic BerzinsResource Manager
David PitherMastering and Submissions Manager
John HegartySenior Mastering Technician
Marta Lois GonzálezLocalisation Manager
Giuseppe RizzoLocalisation Project Supervisor
Antonio CataneseTranslator
Jean-Loup LansacTranslator
Jay S. BannmüllerTranslator
Luis J. ParedesTranslator
Julie MetiorFunctionality Supervisor
Martyn SibleyStandards Supervisor
Byron WesselsStandards Coordinator
Alessandro IrrancaLanguage Coordinator
Goffredo PaglieiLanguage Team Lead
Diane LoumabekaLanguage Tester
Tiziano LoiLanguage Tester
Michael WillenborgLanguage Tester
Jose OlivaresLanguage Tester
Domefa AgblevonLanguage Tester
Edoardo LevantiLanguage Tester
Efrén González SáizLanguage Tester
Toshihiro NagoshiChief Producer
Masanao MaedaLead Producer
Hiroyuki MiyazakiLead Producer
Naoya TsurumiExecutive Supervisor
Takayuki KawagoeExecutive Supervisor
Okitane UsuiExecutive Producer
Masami IchikawaProduction Coordinator
Masahiro OkamotoProduction Coordinator
Ayumi TeradaPromotion
Koichi HidakaTrailer
Teppei ShimizuWeb Design
Yusuke KanSpecial Thanks
Nami NishiokaSpecial Thanks
Masaki YamanakaSpecial Thanks
Akira UchiyamaSpecial Thanks
Ryouichi TakahashiSpecial Thanks
Takeo KidoSpecial Thanks
Naoto TanakaSpecial Thanks
Ippei ShirakiSpecial Thanks
Kazuya KonoSpecial Thanks
Kwame AlexanderSpecial Thanks
Natuki TanakaSpecial Thanks
Hellena TaylorEnglish Voice Actor (Bayonetta)
Grey DeLisle-GriffinEnglish Voice Actor (Jeanne)
David FennoyEnglish Voice Actor (Rodin)
Chick VenneraEnglish Voice Actor (Enzo)
Grant AlbrechtEnglish Voice Actor (Father Balder)
Jenny O"HaraEnglish Voice Actor (Umbran Elder)
Joy JillianEnglish Voice Actor (Cereza)
Yuri LowenthalEnglish Voice Actor (Luka)
Atsuko TanakaJapanese Voice Actor (Bayonetta)
Daisuke NamikawaJapanese Voice Actor (Luka)
Mie SonozakiJapanese Voice Actor (Jeanne)
Miyuki SawashiroJapanese Voice Actor (Cereza)
Norio WakamotoNorio WakamotoJapanese Voice Actor (Father Balder)
Reiko SuzukiJapanese Voice Actor (Umbran Elder)
Tessho GendaJapanese Voice Actor (Rodin)
Wataru TakagiWataru TakagiJapanese Voice Actor (Enzo)

ProfileNameRoleCharacter
Hellena TaylorEnglish Voice Actor (Bayonetta)
Grey DeLisle-GriffinEnglish Voice Actor (Jeanne)
David FennoyEnglish Voice Actor (Rodin)
Chick VenneraEnglish Voice Actor (Enzo)
Grant AlbrechtEnglish Voice Actor (Father Balder)
Jenny O"HaraEnglish Voice Actor (Umbran Elder)
Joy JillianEnglish Voice Actor (Cereza)
Yuri LowenthalEnglish Voice Actor (Luka)
Atsuko TanakaJapanese Voice Actor (Bayonetta)
Daisuke NamikawaJapanese Voice Actor (Luka)
Mie SonozakiJapanese Voice Actor (Jeanne)
Miyuki SawashiroJapanese Voice Actor (Cereza)
Norio WakamotoNorio WakamotoJapanese Voice Actor (Father Balder)
Reiko SuzukiJapanese Voice Actor (Umbran Elder)
Tessho GendaJapanese Voice Actor (Rodin)
Wataru TakagiWataru TakagiJapanese Voice Actor (Enzo)

Xbox 360 (North American Version)

Xbox 360 (Japanese Version)

PlayStation 3 (North American Version)

PlayStation 3 (Japanese Version)

Wii U

 

Media & Promotional Material